WebGL Support


I managed to get rid of all the WebGL bugs that caused it to drop frames. Get this... there were no frame issues. It was my chrome that was causing the issues, Firefox worked fine but I managed to diagnose the issue on Chromes end.

This goes to any WebGL game. If your frames are dropping, make sure Hardware Acceleration is on. Mine was off and I was getting 4-6 fps, when I turned it on I got 45-65 fps. Massive difference there.

* To all developers, make sure you always test your WebGL builds in at least 2 browsers, preferably 3. Chrome, Edge and Firefox are the most popular so you should always test in them 3.

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