Really nice concept of sacrificing lives for better gear and abilities. The boss moveset was nice and diverse for a short single fight. A few bugs and/or unrendered VFX that cause issues during the boss fight with avoiding attacks, but still achievable through animation timing. Great Job for 3 days for work!
Yea, I over-scoped too much... like usual. The game was rendering fine in Editor, but once I exported it to an exe I had issues with shadows glitching out. And because I over-scoped, there were obviously some bugs I left. And I would of liked to manage the player movement smoother if I had time.
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Really nice concept of sacrificing lives for better gear and abilities. The boss moveset was nice and diverse for a short single fight. A few bugs and/or unrendered VFX that cause issues during the boss fight with avoiding attacks, but still achievable through animation timing. Great Job for 3 days for work!
Yea, I over-scoped too much... like usual. The game was rendering fine in Editor, but once I exported it to an exe I had issues with shadows glitching out. And because I over-scoped, there were obviously some bugs I left. And I would of liked to manage the player movement smoother if I had time.